Unlock cities skylines dlc3/20/2024 Fixed: Loading a save with Park Areas updates the park area visitor count to show different value.Fixed: Park Area tools have inconsistent locked thumbnails.Fixed: Park Area name colors on winter maps.Fixed: Park Areas can level up the area without meeting requirements.Fixed: Nature Reserve Ground Tiles thumbnail is incorrect in Winter theme maps.Fixed: Zoo Paths are missing text in winter themes.Fixed: Park Tile naming is not cohesive.Fixed: Park Areas remove the effect of Park Area Building Entertainment value.Balanced Park Areas entertainment value.Fixed: Exotic Wildlife Spawn Point is missing Parklife DLC badge in Map Editor.Fixed: Zoo Streetlight #1 doesn't have Highlight color.Fixed: Unlock all mod unlocks park main gate.Fixed: Park Maintenance Building does not generate 'Coverage' for Park Maintenance Info View.Fixed: Park Areas create 'Coverage' for Park Maintenance Info View.Fixed: Tooltip description of Hot Air Balloons Tours is not localized entirely in RU.Fixed: Park Main Gates that are placed directly to a Built-in road (E.g.Fixed: Animated citizens on Piggy train periodically are missing cloth textures.Fixed: Honu island and Cavern Coast have long loading times.Forest fire is not affecting Parklife assets till Milestone 5.New models for animals in the wild (for asset editor and map editor).Fireworks effect (for monument and park area tool).Nature reserve park props and buildings.New policies (3 city and 8 park policies).Patch notes Patch 1.10.0 Main article: Patch 1.10.0 Word of the week 3 - 27/2018 - Parklife patch, Summer Holiday New Tourism Info View, New tourist and vehicle models, Mascots Parklife Dev Diary #6: Introduction to Tourism Sub-meshes, Scripting API, Asset Data API, Cinematic Camera API, Menu Filtering. Parklife Dev Diary #5: Modding and menu filtering New maps, terrain props, trees reduce noise pollution, and new animal models. Parklife Dev Diary #4: Maps and tree noise reduction Policies, Park Maintenance City Service, Unique Buildings, Monument and props. Parklife Dev Diary #3: New policies and buildings Parklife winter map pictures from CO_EMMI. Walking Tours, Bus Tours, Hot Air Balloon Tours, infoview and new panels. Park Areas, types, leveling, gates, attractiveness, infoview and new panels. ()ĭev diaries Main article: Developer diariesĪll developer diaries about the Parklife expansion as well as patches 1.10 and 1.10.X. Official screenshots Ĭontinue Dismiss Opening an Amusement Park with Woody Powers. Visual models for vehicles, pedestrians and animals.Policies, Please - Take on three new city policies and eight new park policies to deal with recreational hazards like Animal Ethics and Fireworks.It's A Walk In The Park - Customize routes and set ticket prices for new walking and sightseeing tours, among other tourism enhancements.Recesses Between Buildings - Transform those empty spaces between your buildings into vibrant parks and gardens.Props can be placed anywhere inside park areas. Freeway Free For All - For the first time in Cities: Skylines, you can place buildings next to paths in the park districts (not just next to roads).Brick By Brick - Customize your city with new buildings and assets, including a new sightseeing bus line, new service buildings, new Unique Buildings like amusement parks, nature reserves, city parks and zoos, and a regal new monument, the Castle of Lord Chirpwick.Parks and Recreation - Use the new park area tool to create park districts wherever there is empty land, and new city services like Park Maintenance, which boosts happiness and effectiveness and helps level up parks.
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